HUD & UI Elements v1.16.3

General

  • Ongoing UI revisions, including renaming and restructuring, to improve compatibility with future updates.

  • Renamed Fill & Outline section to Appearance.

  • Enhanced the parameter copy system.

  • Improved playback performance by ignoring disabled collections, as well as hidden and disabled elements.

  • Improved the baking system.

  • Introduced multiple global transforms, allowing stacked transformations based on context.

  • Removed support for Blender 2.81.0.

Punctual Elements

  • Added arc angle transition support for N-gon elements.

  • Fixed a glitch affecting rectangle element faces.

  • Resolved double scaling issues related to radius and base in equilateral triangle, pentagon, and hexagon elements.

  • Fixed transition issues affecting isosceles triangle elements.

  • Added split line support for rectangle elements, enabling easier creation of corners or bracket like effects.

Radial & Matrix Elements

  • Improved animation aesthetics by adjusting the transition start point of N based hidden nodes.

  • Matrix based elements now support negative spacing between nodes.

  • Fixed issues affecting odd / even hidden nodes visibility.

  • Added the ability to invert visibility for elements affected by hide settings.

  • Introduced a direction hide parameter, allowing more precise control over hide order.

Field Elements

  • Added X-axis scaling for Perlin Noise and Sine elements, enabling control over value spacing along the X-axis.

Instruments

  • Corrected transition start frame for the Compass preset.

  • Added offset angle parameter for Ruler preset indices.

  • Fixed font related issues affecting the Navigation Indications instrument preset.

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HUD & UI Elements v1.16.2