HUD & UI Elements v1.16.3
General
Ongoing UI revisions, including renaming and restructuring, to improve compatibility with future updates.
Renamed Fill & Outline section to Appearance.
Enhanced the parameter copy system.
Improved playback performance by ignoring disabled collections, as well as hidden and disabled elements.
Improved the baking system.
Introduced multiple global transforms, allowing stacked transformations based on context.
Removed support for Blender 2.81.0.
Punctual Elements
Added arc angle transition support for N-gon elements.
Fixed a glitch affecting rectangle element faces.
Resolved double scaling issues related to radius and base in equilateral triangle, pentagon, and hexagon elements.
Fixed transition issues affecting isosceles triangle elements.
Added split line support for rectangle elements, enabling easier creation of corners or bracket like effects.
Radial & Matrix Elements
Improved animation aesthetics by adjusting the transition start point of N based hidden nodes.
Matrix based elements now support negative spacing between nodes.
Fixed issues affecting odd / even hidden nodes visibility.
Added the ability to invert visibility for elements affected by hide settings.
Introduced a direction hide parameter, allowing more precise control over hide order.
Field Elements
Added X-axis scaling for Perlin Noise and Sine elements, enabling control over value spacing along the X-axis.
Instruments
Corrected transition start frame for the Compass preset.
Added offset angle parameter for Ruler preset indices.
Fixed font related issues affecting the Navigation Indications instrument preset.